So I decided to have a lazy weekend. I made some HUGE progress, but not as much as I'd have liked. Now able to move a selected character around on the screen, choose a character in the HUD system, activate local characters and move them to the server.
It works, but it's messy. Moving on the screen needs the relative location, not the overall screen location, and i need to grey out options that aren't available yet, need to blank out the status slot of what used to be in a given place as well.
The good news? All of this is relatively minor, the BIG thing I need to figure out, is how I can create and manipulate a picturebox on the screen, on the fly, I don't want to have to predefine 100 potential objects and sort them, even using an array or a hash table would be a lil better, but that's next week.
What really held me back, was not being able to order my copy of the Alpha Omega core book, Paypal's a great service, and I'm glad so many companies use it, seeing as I don't have a credit card, but sometimes it's just ass to use.
Can't wait to flip through it, it'll inspire me to stick in a skin and some background music.
All in all, I estimate another week until I can get a solid alpha test going with a half dozen characters involved, after that, maybe try a 1 on 1 game of LOTR to see how it can handle dozens of models at once.
Sunday, April 6, 2008
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