Got tokens moving around, got multiple characters loading in, it's looking very feasible to have a working alpha test this weekend, just gotta add in the synch, and the removal of characters. I had intended to have a way to move characters slots around, but instead went the easy route of just adding the newest player to the end, at least this way i can get things moving faster. of course i'll need to fix this eventually in the removal, if someone takes out someone from the middle it'd cause a problem, course I could just move everyone back one step, might be easier.
had some ideas for a lil measuring tool, and some other scale things, for measurement intensive tabletop stuff, thank Pythagorean theorem, should be able to do it with little to no difficulty.
Planning on doing a quick chess game, and an LOTR game without serious measurement, should be able to enhance the measurement over the weekend, as well as general functionality... If so, private beta of Alpha Omega's Milk Run I hope, well, if I have my core book by then.
Tuesday, April 8, 2008
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